#ifndef TREADMILLACTIVATECOMMAND_H
#define TREADMILLACTIVATECOMMAND_H

#include "Treadmill.h"
#include "GameCommand.h"

class TreadmillActivateCommand: public GameCommand
{
public:
	TreadmillActivateCommand(Treadmill* receiver);
	TreadmillActivateCommand(const TreadmillActivateCommand& rhs);
	virtual ~TreadmillActivateCommand();

	void Execute();
	GameCommand* Clone() const;
	
protected:
private:
	Treadmill* treadmill;
};

#endif //TREADMILLACTIVATECOMMAND_H
